As I look back at the past 5 years, here are a few titles that didn't get used, things that started out differently etc:
One of approximately 50 billion titles me and my wife came up with for what eventually became Clash on the Fringe.
If I remember right, it's also the title of an RPG supplement, so we had to change it.
Only the dead
The working title for the very original 4 page draft of No End in Sight.
A reference to "Only the dead have seen the end of war".
I think I changed it because I was worried people would think it was a zombie game.
Afghan Soda can
An odd experiment in modern day squad warfare, based around very stylized battle commands.
Not sure it was playable at all.
Never released in any format I think.
This one ended up being released, but it originally started life as a skirmish game where squads would consist of individually based figures.
A lot of the basic principles were the same though.
A power-driven dungeon duel game with a lot of different classes and whatnot.
Was pretty fun, but I ended up not being able to figure out how to make monsters work well and at the time I didn't want to write a strictly competitive game.
A solo fantasy game somewhat inspired by the Demon Souls video game.
Could be thought of as a proto-prototype of what became Five Leagues years later.
Had more detail but lacked gameplay.