A character can opt to perform Suppressing Fire:
You receive one additional shot, hitting on the same score as before.
Each hit places a Stun marker but no damage is inflicted.
Enemies will not use this option.
While the idea of firing specifically to suppress instead of kill is a matter of some debate among gamers, we're a bit more cinematic in our approach:
This action represents any situation where a character blazes through a bunch of ammunition very quickly without aiming.
The chance of actually hitting anything is pretty low, but the wall of lead can be quite intimidating on the receiving end.
Give this a try and let me know. It's for consideration for 1.04 or 1.05