So with our spiffy new Five Parsecs Compendium, let's roll up a random NPC.
This will just be a random fool, roaming the area where a normal mission will take place.
They could be a survivor (or clandestine operative) in a Bug Hunt mission or simply someone our Salvage Crew comes across.
A quick roll of 3D6 gives us 3 - 5 - 4.
That means our friendly NPC is a Professional of some sort (like a doctor or scientist), they are Aggressive (meaning they are not afraid to get in a fight) and are here to Destroy something.
Hm, sounds like someone trying to cover something up.
Maybe even something interesting!
We might put a small crate or something else interesting in the center of the table. This guy is trying to reach it and blow it up and will shoot at anyone from either side getting in the way.
If we can grab it first, maybe there'll be some goodies inside.
Base Profile for a Professional is 4 Speed, 0 Combat Skill and 3 Toughness but being Aggressive raises the CS to +1.
Another D6 roll of a 3 means he's armed with a Carbine.
Finally, I roll 2D6 to see if there's anything odd and get a 9. Oh boy, turns out it's an alien scientist.
Rolling a 12 for an Alien trait, our scientist exudes Noxious Fumes.
That won't have any effect here (it prevents friendly figures from getting near him) but it's a fun characteristic.
* * * * *
So we have a stinky alien scientist out to blow up the remnants of some shady technological experiment, in the middle of a normal Five Parsecs mission.
Sounds like a movie plot to me!