Wednesday, 8 November 2017

Solo/1on1 RPG engine "Blade and LockPick" is available







Blade & Lockpick is a role playing engine written with the following goals:

To present a group-oriented resolution system where the party act as a group, not a collection of individuals.

To provide a universal resolution system that could handle combat, mountaineering and research projects equally well.

To allow an interesting game where one player can easily handle a group of characters.


* * * * *

The dice-pool based system allows a group of characters to pool their skills, abilities and talents against an obstacle or foe and accounts for things like:

*Large monsters

*Deception and situational advantages

*Magic

*Character skills, raw abilities, masteries and unusual talents and much more.

* * * * *

Fast.

A complex battle with 4-6 characters on each side can be resolved in minutes instead of an hour, and without being a simple all-or-nothing outcome either.

* * * * *

No game engine would be complete without a character creation system.

In fact, we offer three ways to build interesting, fun characters, neither of which will take more than 5 minutes per character.

* * * * *

Several systems for improving characters over time, including by experience points, narratively or through a Milestone system, ideally suited for story-driven campaigns.

* * * * *

What if you can't decide what to play? We offer a tool to roll up a random campaign pitch.

Ever thought about doing a Low Fantasy light-hearted Heist adventure?

* * * * *

Lastly, you get a collection of solo-gaming tools, including an "Oracle" to answer game questions, random event systems, a table for determining the actions of your rivals and enemies and a "Between scenes" system for foiling your best laid plans.

* * * * *

Rather than being a game that can also be used for solo adventures, Blade & Lockpick was written specifically with the needs, concerns and difficulties of the solo gamer in mind.

It is also perfectly suited for those who like to play with a single player and a GM, but who would like to control a group of characters.

Lastly, you can use the system with a conventional gaming group interested in a more group-driven, narrative approach to gaming.


http://www.rpgnow.com/product/226066/Blade-and-Lockpick-A-game-engine-for-solo-and-two-player-games