This is as good a time as any to mention that this will likely be the last original rules set from NWG in a reasonably long time.
Going forward, the goal is going to be to focus on updating and revising older games, creating adaptations and conversions for new settings and creating more expansion and support material.
That doesn't mean that a new game won't show up eventually, but it will mean a bit of a change in focus.
Part of it is that there's only so many areas I am both interested in and have the knowledge base for.
I know a lot of people want an air or naval game, but I don't have the materials needed to research them, and they aren't periods I am particularly knowledgeable in.
The other part is that I've come to realize I was misreading the market.
My initial assumption has always been that it's better to do a longer, more complete core book, then do very few supplements.
However, my experiences over the past couple of years has suggested that I may have been mistaken.
A big, 100+ page monster of a game (for PDF releases) can seem overwhelming and if there's no follow-up material, the game will disappear from view and seem unsupported.
It's better to parcel things out a bit. The feeling I get is that a lot of people prefer a slimmer rule book, then as they are ready they can go and add more clutter to the game down the road.
It's been a bonkers ride, and I hope people are ready for the next leg.