In all games, Fringe Spacers receive the following benefit:
When playing an Ace for an Extra Action, the recipient can remove a Shock marker (representing the sort of nutter determination required to get ahead on the Fringe worlds)
In Encounter battles, when you shuffle the deck, roll a D6 for every objective you hold.
The first time one of these dice turn up a 6, claim 1D6 victory points as you've found a little extra loot.
This can only trigger once per game.