More tanks, more robots, more war!
LaserStorm is 6mm science fiction on a massive scale.
Each troop stand is one vehicle or a 4-6 person fireteam. Units are platoons and the game can scale up to an entire battalion on the board, if you have the table space.
The game features:
*Card driven turn sequence, using a very small card deck.
*Not a single counter, marker or indicator placed on the table, ever.
*No record keeping or tracking for any units, ever.
*Combat rules are quick and straight forward.
*Units are distinctive in play: Tanks are durable but vulnerable to close assault, super heavy tanks are mobile bunkers and massive behemoths can stride right through a defensive line, crushing and terrifying enemy troops as they go.
*Morale system sees units driven off the table and brought back to resume the battle again. You can actually reorganize and redeploy during a game, to open up new fronts or outflank the enemy.
*Army commanders provide special deployment and combat options to their troops.
*Choose from 25 ready-to-play units, put your own together using a fast "Assembly Line" where you simply match up vehicle hulls and guns or use the points system to build your own troops from scratch.
*Unit types that can be built include infantry, tanks, grav vehicles, cavalry, field artillery, giant robots, heroes and many more.
*A standard objective-oriented scenario to get to grips with.
*Unit traits included to customize and build unique troops, such as scouts.
*Fully featured map-driven campaign rules, with troop upgrades.
*A small quick-play scenario that should be playable with almost any scifi figures on your shelf.
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LaserStorm is intended for use with 3mm, 6mm and 10mm figures.
All dice used are plain, six-sided dice. No markers or counters are required but a deck of cards is recommended.