Tuesday, 14 April 2015

StarStrike and aliens

As mentioned, the alien list will look like the one in No Stars in Sight.

I wanted to share what that might look like, in StarStrike terms, so below, you will find "The Swift", which are no doubt completely original and never seen before in science fiction roleplaying games...


THE SWIFT
Humanoid aliens of diminutive stature, often winged with reptilian features. Swift can exhibit a variety of characteristics but being a small, sentient species likely to have developed on worlds with large, powerful predators tends to give them a certain flighty and erratic demeanour.

They often follow a caste system with each member fitting into certain roles for which they have been raised their whole lives.

The Fringe
Nobody knows the origin of the small, winged lizards known commonly as “The Swift”. Colonies of them can be found almost everywhere, usually in clusters of nearby worlds.

Researchers speculate that the colonies were originally founded as part of a galaxy spanning migration but the reasons, starting point or eventual origin is not known and the Swift themselves are not forthcoming with explanations, if they are even aware of them any longer.

Swift colonies tend to mind their own business though they are often attracted to archeological digs and ancient artifacts, causing conflict with explorers and treasure hunters.

Suitable miniatures:
Any small, winged humanoid miniatures will suffice.

Troop profile:
Swift do not use any of the human troop classes. Instead, select from the ones listed below.

They have a variety of armour types, adapted to their physiology.
These correspond to human armour types and are selected as normal.


Discipline
Morale
Training
Drone
3
6
3
Warrior
4
7
6
Director
5
9
7
Scout
3
8
6

Traits
All Swift have the following traits.

Winged
Increase Speed by +1.
Swift on a terrain feature may leap down, landing anywhere within double the movement permitted by their orders.This takes up all of their movement for that activation.
Slight
-1 to hand-to-hand combat rolls.
If a combat ends in a draw, the figure will retreat 3” and neither figure takes a hit.
Slippery
Figures that go Heads Down in the open may move 3” to reach cover.

Leaders and Scouts may have additional traits, selected as normal. Warriors and Drones never have additional traits.

Troop classes
Only Directors may function as a Leader in game terms.
Individual figures must be of the Director or Scout class.
Only Director and Scout individuals may be heroes.

Swift may be psions with no caste restrictions.

Troop organization


Drone and Warrior units may not detach individuals.